I, Megan Smith, Chapter Master in Brisbane, Australia, really liked getting Organized Play repaints. So much that I took it upon myself to bring the DDM Guild Repaints back to live. This is number sixteen: the Human Town Guard from Lords of Madness.
With a new set of minis bringing a new set of commons to paint, we are back. This first one is nice and easy.
The undead hordes are loose in the forest, and the elves are quickly becoming overwhelmed. They cannot stand alone against the growing dark force. Their only chance is to get aid from allies to the west. But can their messenger get through?
Scenario G2, messenger, was written by 2005 constructed champion Jason Lioi, and details the plight of these unfortunate elves. The scenario also includes long-awaited campaign cards for the undead and for the elves. You can download the scenario
The current version of the Battle Rules leaves a little ‘wiggle room’ when it comes to squeezing. In particular, for example, players can theoretically take any number of free actions in a turn. Since each squeeze and unsqueeze can translocate a huge creature over one square, this creates an issue. While most players can come to an agreement as to how squeezing works in fun play, its probably a good idea for OP to update this rule for the fall tournament season, with a dedicated update in the rulebook to follow for 2011.
Here is Lords of Madness, ready for your D&D Miniatures Skirmish needs. The first and only set of this year has a lot of goodies, ready for you to discover. While designing and developing, we’ve encountered some challenges.. you may know Murphy’s Law? But that’s a story for another time.
Here we are, with the release of the Lords of Madness set imminent. And while I’m really looking forward to this release (which, by the way, will definitely be considered one of the absolute classic DDM huge sets) I have other things to tell you about today. This week, in a way, you get a two for one deal. Lords of Madness is pretty well balanced for both standard and the increasingly popular epic levels of play. So, while we are in this epic state of mind, why not whet your appetite for new cards with the release of tournament-legal stats for our first dedicated epic set.
Its time to announce the North American Limited Championships, to take place at Neoncon in Las Vegas.
Now, some of you may have already seen the DDM Guild Blog on the WotC website, so this may not come as a surprise to you. But to others, the idea of using the new Lords of Madness huge set for the championships may seem a little strange. After all, we’ve never had a “huge” containing set used for a Championship before.
We have a new world champion, Joel Broveleit, crowned at Gen Con, and other news from the championships to share, too. So, without further ado…
Going into the top 8, some familar names and some new names are mixed in the top 8.
Joel Barnabe (Vancouver)
(1) 18 points
Shayne Lindeman (Atlanta)
(2) 15 points (Defending Champion)
Gary Ploog (Indianapolis)
Matthew Noble (Buffalo)
(4) 15 points
Joel Broveleit (Sioux Falls)
(5) 12 points
Here’s a quick run down of the events at GenCon. I was just notified (today) that we will be on round tables in Sagamore. As it turns out, they never did arrange for rectangular tables, and for our part, we certainly don’t really want to be anywhere else. So, with several groups around each table, tournament play promises to be an intimate experience.
It’s been only a few weeks since we asked for you feedback in the DDM Guild Online league survey. Demetri0us and bokkenko are working on analyzing the responses so many of you gave, and are implementing changes based on that. They will need a little more time to get it right and so the summer season will start a little later than usual. However, we wanted to keep the ball rolling, so with that in mind we present a special two round mini season: