And the Winner is...

...And the winner is... Louis Martineau, also known as Skyscraper. His concept to have a covert piece start from the opponents start area, rather than your own, places a novel and unique perspective on the game. We are releasing the card here.

The winning card is now called 'Stalker.' You can find it here.

The first thing you'll note is that the card has been through (several rounds of) development. This means that it won't look quite like the original submission. This is typical of all our behind the scenes design - but you'll also note that the core of the idea, and the mechanism, is essentially unchanged.

Why did it win? In this case, the judges liked the fact that the miniature was a very nice sculpt. Now certainly, it 'would have' lost points for being old and hard to get, except that it was recently re-released as part of the DDM-legal Heroscape series. The previously mentioned start tile mechanic was viewed very positively from a metagame perspective. And there is no doubt that this ability is not only Goblin-like, but very Bugbear-like. It is also a nice treat that the last Tyranny cards are all Bugbear cards. This makes for a nice final card for the set, but in all honesty, it was not actually a factor in the judging.

While Skyscraper won the conteest, of course, there are no losers in DDM.
So what will become of the other entry cards?

They are going to be developed into the first ever DDM Player Set.

Development means alterations of implementation and of flavor, so expect some changes, but we'll mess with it as little mechanically as we dare. All the ideas I looked at were reasonable, if not outright cool.
And if you like the Stalker card, then you can rest easy. Louis will be the player advocate/developer on this project. They will be ready in fairly short order, and my hope is that they will be legal for the world championships in Prague.

Comments

John Almack's picture
Member since:
28 April 2013
Last activity:
7 weeks 4 days

Congratulations to the winner. This was an interesting concept for an item.

Justjooaivan's picture
Member since:
7 July 2011
Last activity:
1 hour 16 min

Congratulations Louis! Great new idea.

Ira's picture
Member since:
27 May 2013
Last activity:
2 hours 33 min

Congratulations, Louis! Great item, and I look forward to seeing your future designs as well!

Ira's picture
Member since:
27 May 2013
Last activity:
2 hours 33 min

Nice change during editing from:
"use before rolling initiative any round other than the first" to
"use at end of round"

The Heroscape group of "Horned Skull Brutes" gets you 1 Bugbear Footpad, 1 Bugbear Gang Leader, and 1 Blood Ghost Berserker.
Ebay search for Heroscape Horned Skull Brutes
Ebay search for DDM Bugbear Footpad

Even if the Bugbear's price is a bit higher than some of the other contest entries, it's still around. And the Bugbear Footpad is neutral and in two factions, which is great!

A couple rules questions on this item:

1) What's the difference between:
a) Invisible until it resolves an attack
b) Invisible until it attacks

I think the answer is, with (b), the Bugbear Footpad would become visible at Step 1 of the "Making an Attack" process, which is before opportunity attacks happen. With (a), the Footpad becomes visible at Step 7. Right?

2) The Footpad has Sneak Attack +10 and a Dart attack (range 5) that does ongoing 10 poison damage. Does the Sneak Attack add 10 normal damage to the Dart attack?

I think "no" because of this rule in the "Applying Damage" section of the rulebook:

Rulebook, Page 12, Applying Damage, Bonus and Penalty Damage wrote:

Bonus and Penalty Damage: Some powers and effects cause bonus or penalty damage on a hit. If an attack affected by such an effect has no base damage when its hits, it is not increased by bonus or penalty damage.

On a related note, I don't understand why that rule exists (it feels like an exception to me), but at least it's clear. Therefore, instead of the Dart doing 10 + 10 ongoing poison, the Sneak Attack doesn't get added.

skyscraper's picture
Member since:
10 July 2013
Last activity:
2 weeks 4 hours

Thanks to the judges and to everyone for their kind words. The contest entries were all fun and interesting, and I've had a great time with this friendly contest discussing the entries and thinking about what each could mean.

To Ira's questions:

I think you're right on both accounts.

I'd add that, concerning the "invisible until it attacks" wording, if it appears in prior cards (items or creatures), I don't think that the new wording "invisible until it resolves an attack" means that the old wording means "invisible until BEFORE it attacks". I just think it's clearer with the new wording but the old wording is probably meant in the same way also. If indeed the old wording exists in cards?

This said, Tried and not I is the one to have proposed this relevant amendment.

jh79's picture
Member since:
14 March 2014
Last activity:
9 weeks 5 days

Congrats man, well done!

Matob Matobsen's picture
Member since:
2 December 2011
Last activity:
1 day 42 min

Great choice,congratulations!

And who was the second "finalist"?

skyscraper's picture
Member since:
10 July 2013
Last activity:
2 weeks 4 hours

I have to mention that the re-release is a total fluke as I had no idea since I don't keep tabs on that stuff. I just picked a mini I like Smile

Darkones's picture
Member since:
7 July 2011
Last activity:
1 min 9 sec

Congrats Skyscraper, i like the concept of the card.

DROW's picture
Member since:
7 July 2011
Last activity:
7 weeks 20 hours

good job! tankz!!

Steve